Twin Sprouts is a 3D platformer featuring a blend of cooperative and competitive gameplay for two players.
GENRE: 3D Platformer
PLATFORM: PC / Mac
ENGINE: Unity
TEAM: 4
DURATION: 3 months, shipped
TASKS: Project Management / Gameplay / Level Design
MAJESTIC PLANTS
Grow your garden from seeds to fully-grown plants. Beware the needs of your plants and do not plant more than you can take care of!
MAGIC SPELLS
Cast sunlight or summon a rain cloud above your plants. Evolve your plants from one stage to the next.
LOCAL MULTIPLAYER
Play in concert with your fellow sprout in the same garden or aim for a higher individual score.
Twin Sprouts was featured on the front page of Itch.io and was covered by Rock, Paper, Shotgun and PC Gamer.
Twin Sprouts was developed by a team of 4 students at Cologne Game Lab as a semester project in a short period of 10 weeks. My tasks on this project were:
• Designing and documenting gameplay mechanics including jumping, gliding, spells and pickups,
• Creating and iterating on the game level in Unity,
• Mocking up the user interface look and functionality,
• Organizing playtests and iterating accordingly on the game level and balance,
• Planning and monitoring the project, distributing tasks and handling presentations.