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TWIN SPROUTS

Twin Sprouts is a 3D platformer featuring a blend of cooperative and competitive gameplay for two players.

GENRE: 3D Platformer 
PLATFORM: PC / Mac 
ENGINE: Unity 
TEAM:
DURATION: 3 months, shipped 
TASKS: Project Management / Gameplay / Level Design

MAJESTIC PLANTS

Grow your garden from seeds to fully-grown plants. Beware the needs of your plants and do not plant more than you can take care of!

MAGIC SPELLS

Cast sunlight or summon a rain cloud above your plants. Evolve your plants from one stage to the next.

LOCAL MULTIPLAYER

Play in concert with your fellow sprout in the same garden or aim for a higher individual score.

Twin Sprouts was featured on the front page of Itch.io and was covered by Rock, Paper, Shotgun and PC Gamer.

Twin Sprouts was developed by a team of 4 students at Cologne Game Lab as a semester project in a short period of 10 weeks. My tasks on this project were:

• Designing and documenting gameplay mechanics including jumping, gliding, spells and pickups, 
• Creating and iterating on the game level in Unity, 
• Mocking up the user interface look and functionality, 
• Organizing playtests and iterating accordingly on the game level and balance, 
Planning and monitoring the project, distributing tasks and handling presentations. 

BEHIND THE SCENES

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